D20RP

The RedM d20 dice rollerFate decides. Stories live.

Something happened to your character out there. Pin every hurt on your rider, throw the d20 for each one, and play the hand the frontier deals you.

13 categories·157 scenarios·3,140 outcomes

Where does it hurt?

Pin every injury on your rider, then roll the d20 for each one.

The tally

Nothing pinned yet. Click the body where it hurts.

Customize your rider
01

Pin where it hurts

A wolf at your throat, lead in your shoulder, a bad step off a roof. Click your rider where the hurt landed, pick what happened there, and pin every injury the night dealt you.

02

Roll the d20

Every pin gets one honest roll against its own table of twenty outcomes. Low rolls hurt. High rolls make a story of it.

03

Play the tally

The tally sheet writes up every wound, worst first: symptoms to act, restrictions with real time limits, a recovery clock, and a doctor call. Copy it and hand it to your posse.

How to read your roll

Lower is worse. A 20 is a miracle.

Catastrophic1Severe2-4Serious5-8Moderate9-13Minor14-17Lucky18-19Miraculous20

The injury tables, by category

Every d20 injury roll table is published in full, readable without an account.

Browse every fate table in the library →

Questions from the floor

What is D20RP?

D20RP is a free online d20 dice roller built for RedM, the Red Dead Redemption 2 roleplay platform. Click your rider where it hurts, pick what happened there, and roll a d20 for every injury you pinned. Each roll lands a playable outcome with severity, symptoms to act, and a recovery clock.

How do injury rolls work in RedM roleplay?

When your character takes an injury in RP, a wolf bite, a gunshot, a bad fall, you roll a d20 to decide how bad it really is. On D20RP, a 1 is catastrophic, 9 to 13 is the playable middle, and a natural 20 is a miraculous escape worth bragging about. Every outcome feeds medical RP with symptoms, recovery time and a doctor call, and when you pin more than one injury the tally sheet lines the results up worst wound first, ready for the doctor.

What kinds of injuries are covered?

Gunshot wounds by body part and gun type, knife and brawl injuries, predator attacks from wolves to alligators, snakebites, falls and blunt trauma, horse and wagon wrecks, injuries to your horse, torture and captivity aftermath, fire, ice and lightning, plus sickness and poison. Every scenario has its own d20 injury table.

Is the d20 roll fair?

Yes. Results come from cryptographic randomness with every face at exactly equal odds. How hard you wind up the throw changes only the animation, never the number.

Do I need an account to roll?

Rolling needs a free account so every roll counts for your characters and the leaderboard. You can browse every scenario and read all the fate tables without one.

Can I read the outcome tables without rolling?

Yes. Every d20 fate table on the site, covering gunshot wounds, animal attacks, falls, horse wrecks, sickness and more, is published in full in the fate table library.

Keep the score

Rolling requires a free account: it tracks your characters, logs every roll, and puts your name on the leaderboard, natural 20s and all.