Falls & Hard Landings
The ground always wins the argument
7 d20 injury roll tables for RedM roleplay. Each table maps every roll from 1 (catastrophic) to 20 (miraculous) to a playable outcome with symptoms to act, a recovery clock and a doctor call for medical RP.
Fall from Roof, Ladder or Hayloft
Ten feet of nothing between the hayloft and the hardpan, gravity collects, and embarrassment compounds.
Fall from Balcony or Second-Story Window
The classic saloon exit, one story of empty air between the argument and the street's opinion of you.
Fall Down Stairs
Fourteen steps, one bad boot, and every edge takes its turn on the way down.
Fall from Ledge or Low Cliff (10-20 ft)
The ledge lets go a day's ride from anywhere, and the rocks keep whatever they take.
Fall from High Cliff (30+ ft)
Thirty feet and more of empty air, the kind of fall folks measure in miracles or pine boxes.
Fall from Bridge into Water
The bridge is high, the river is patient, and water only pretends to be soft.
Rockslide, Cave-In & Crush
First the mountain whispers, a creak, a trickle of dust, then it speaks all at once.
